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Item Database - Reap Life

Reap Life Icon #239157 It will be more efficient if target is already running Bloodletting
The effect of this Special is a Lifetap
Recharge, 60 seconds
Can Use, Apply Target
Patch 15.0.1 15.5 17.8 17.8.1
QL
1
Change QL:
Type Perk action
Value 1
Attack time 1s
Range 25 m
Mass 0kg
Defense skills
Duck explosives 100 %
Attack skills
Shotgun 100 %
Requirements
To Use User Distill Life 1 trained and
User Distill Life 1 not locked
Effects
On Use Chat Text You successfully perform a Reap Life attack.  
Target Cast Affected by Reap Life  
Target DrainHit Health, recover 100% Melee -45 .. -83  
if Bloodletting running  and
Distill Life 1 trained  and
Distill Life 2 not trained  
Target DrainHit Health, recover 83% Melee -39 .. -123  
if Bloodletting not running  and
Distill Life 2 trained  and
Distill Life 3 not trained  
Target DrainHit Health, recover 102% Melee -60 .. -160  
if Bloodletting running  and
Distill Life 2 trained  and
Distill Life 3 not trained  
Target DrainHit Health, recover 87% Melee -47 .. -287  
if Bloodletting not running  and
Distill Life 3 trained  and
Distill Life 4 not trained  
Target DrainHit Health, recover 104% Melee -75 .. -339  
if Bloodletting running  and
Distill Life 3 trained  and
Distill Life 4 not trained  
Target DrainHit Health, recover 94% Melee -57 .. -507  
if Bloodletting not running  and
Distill Life 4 trained  and
Distill Life 5 not trained  
Target DrainHit Health, recover 107% Melee -105 .. -595  
if Bloodletting running  and
Distill Life 4 trained  and
Distill Life 5 not trained  
Target DrainHit Health, recover 95% Melee -67 .. -825  
if Bloodletting not running  and
Distill Life 5 trained  and
Distill Life 6 not trained  
Target DrainHit Health, recover 110% Melee -129 .. -939  
if Bloodletting running  and
Distill Life 5 trained  and
Distill Life 6 not trained  
Target DrainHit Health, recover 111% Melee -157 .. -1291  
if Bloodletting running  and
Distill Life 6 trained  and
Distill Life 7 not trained  
Target DrainHit Health, recover 97% Melee -93 .. -1373  
if Bloodletting not running  and
Distill Life 7 trained  and
Distill Life 8 not trained  
Target DrainHit Health, recover 112% Melee -183 .. -1541  
if Bloodletting running  and
Distill Life 7 trained  and
Distill Life 8 not trained  
Target DrainHit Health, recover 98% Melee -117 .. -1717  
if Bloodletting not running  and
Distill Life 8 trained  and
Distill Life 9 not trained  
Target DrainHit Health, recover 113% Melee -284 .. -2028  
if Bloodletting running  and
Distill Life 8 trained  and
Distill Life 9 not trained  
Target DrainHit Health, recover 99% Melee -145 .. -2069  
if Bloodletting not running  and
Distill Life 9 trained  and
Distill Life 10 not trained  
Target DrainHit Health, recover 114% Melee -393 .. -2531  
if Bloodletting running  and
Distill Life 9 trained  and
Distill Life 10 not trained  
Target DrainHit Health, recover 100% Melee -176 .. -2328  
if Bloodletting not running  and
Distill Life 10 trained  
Target DrainHit Health, recover 115% Melee -468 .. -2868  
if Bloodletting running  and
Distill Life 10 trained  
Target DrainHit Health, recover 96% Melee -75 .. -1139  
if Bloodletting not running  and
Distill Life 6 trained  and
Distill Life 7 not trained  
Target DrainHit Health, recover 80% Melee -34 .. -64  
if Bloodletting not running  and
Distill Life 1 trained  and
Distill Life 2 not trained  
User Lock Distill Life 1 60s  
On Failure User Lock Distill Life 1 30s  
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