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Item Database - Accumulator

Accumulator Icon #16202 (no description)
Flags Default Target, Item Texture Override, Want Collision
Patch 15.0.1 15.5.5
NCU 1
Nanocost 0
School Space
Range 1 m
Stacking order 10
Effects
On Use Target DrainHit Health, recover 81% Melee -624 .. -624  
Target DrainHit Current nano, recover 81% -624 .. -624  
Comments
Binarybot @ 2010-08-28 02:03
4545 hp / nano per minute if dual wielding, 3535-4040 hp / nano per minute if using a single weapon. Compare to Hack n Quack healing 2196 per minute and Notum Harvester giving 940 nano per minute. Really makes a trader a powerhouse.

5616 damage per minute if dual wielding, 4368-4992 damage per minute with a single weapon.

Great pvm, but can be horrible in pvp because of damage shields. Reflect shields will reduce the hp recovered, but wont affect the nano recovered.
Seraduxos @ 2013-02-04 03:18
taking your 30 hit/min x 25% for 2hander (well 7/8/7/8) seams correct but your dual wield damage should be higher, you calculated with 36 hits/min where you should be able to get 40 hits/min (1s attack + 1 sec attack +1 sec recharge on both) so dual wield damage should be 6240 and the HP/nano regain 5054, so even more usefull as perk. If you then go MA setup with say 2x sticks you get the 3d attack and by that 45 hits/min x 25% =11,25 (11/11/11/12) with the result of 6864-7488 DPS and a HP/nano regain of 5560-6065
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