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Item Database - Pain of Patricia

Pain of Patricia Icon #13311 This was originally an OT 0120 Machine Pistol. It has been equipped with an old, steel launcher mechanism - which makes the gun unfit for sniping, but better fit for persistent damage.
[NODROP]
Flags Visible, Modified Description, No Drop
Can Carry, Wear, Burst, Fling Shot
Patch 14.5 15.0.1 15.2 15.3
QL
200
Change QL:
Type Weapon
Slot Right hand, Left hand
Value 859750
Equip time 0.1s
Attack time 3s
Recharge time 2.2s
Range 18 m
Clip 36 - Bullets
Damage 40-520 (380) - Fire AC
Attack rating cap 1050
Burst cycle 1600
Initiative skill Ranged init
Mass 3.5kg
Multi ranged 1150
Damage View this weapon in the Damage Calculator
Defense skills
Dodge ranged 100 %
Attack skills
Pistol 100 %
Requirements
To Equip User Level >= 175 and
User Pistol >= 1051 and
User Burst >= 789 and
User Fling shot >= 526
Effects
On Equip User Modify Sense 6  
User Modify Sensory improvement 4  
User Modify Perception 12  
Comments
punkass623 @ 2002-10-14 12:18
where can i find this?
sheez @ 2002-10-26 17:59
Eastern Fouls Plains
Old Ace Camp off of patrica johnson
maddi @ 2002-11-05 18:42
hem .. Patricia is one of the NPC which is with Ian Warr... U have frst to complete a 'quest' for Ian warr and 4 accolyts to spawn in the arena in ace camp... for information ian warr hits for 4K w/o crit
Doks @ 2002-12-29 00:38
How 2 make these quest?
Crashlight @ 2003-09-03 19:02
wow, 15.0.1 MR: 804!! need an second PoP :)
Clino @ 2003-09-04 02:01
lol so? 1050 AR capped, its a toy :)
Enginette @ 2003-10-04 14:35
the PoP still good at pvm :]
Sparegris @ 2003-11-06 19:33
Burst cycle - 3300 ( 55 Seconds )
Kovax14 @ 2004-02-11 00:39
i want it :) Patricia and Ian arent always in Ace Camp tho they attacked Newland yesterday on Rimor
Smen @ 2004-09-28 14:53
I thought the PoP had outlived its usefulness after SL. However, after trying many different pistols (CDR, Flux, Kyr) I have found that the MEP/PoP combo outdamages any other normal pistol combo on RK and alien mobs. The burst cycle has been corrected and is back on 1600 as well. If you're not doing hecks or red bossmobs, try it.
zyx21 @ 2005-03-02 00:35
1.2k init = 1/1
Morthoseth @ 2005-06-13 00:43
AT full agg, yeah.
stanton @ 2005-09-23 13:44
Mort afaik the quoted attack and recharge times are with zero init at 87.5% agg, so this is 1/1 with 1200 init at 87.5% agg.
froob @ 2005-12-19 16:24
Are the RoP and PoP any good these days?
voipojat @ 2006-03-07 15:16
Using it on my froob bureucrat , equipped at lv 180+ , got it over the oe range 190+.
usual dmg is 600-1600, bit under 3000 criticals / fling shot and 4300 for burst has been my record at rk.
Vonkepps @ 2006-09-22 16:08
> Are the RoP and PoP any good these days?

Ofc, if you play froob-style, and nothing wrong with that.
Dollcet @ 2007-08-07 20:13
My doc equiped ist accidently during pande and did some nice dmg in Hiisis but if your not on RK stay away from this weapon.
wintypes @ 2007-11-05 14:54
how does a frubi doc ever get 1100 MR?
fly @ 2007-11-14 16:37
U don't :P That is why you dual it with another pistol. As soon as i hit 175(should be today), putting MEP(ql199)/POP on him. And yes, the multi is the hardest part but i finally figured it out :)
Heptagram @ 2008-04-24 02:35
I suspect that this dualled with a SOL K-91 Gold Monster is THE best weapon choice for froob traders.
Morthoseth @ 2008-05-12 13:00
WTB upgrade that up min dmg. My doc still has one of these in his inv, classic.
voipojat @ 2010-05-18 21:33
Little bit update, used with froob trader till 189 with gold monster and with 1300 ar (drains) and both ac drains flowing was able to hit up to 5430ish bursts to 210ish mobs in team missions selfed. Althou atm changed to solar engineer pistol & The Original Electronicum v3 combo instead for similar or even better dmg overral & tradeskill gear.
tazerboy @ 2012-01-10 23:29
looks like it has nice dmg fora froob ;-)
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