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Perk Planner
Profession, breed and level
(none)
Adventurer
Agent
Bureaucrat
Doctor
Enforcer
Engineer
Fixer
Keeper
Martial Artist
Meta-Physicist
Nano-Technician
Shade
Soldier
Trader
(none)
Atrox
Nano
Opifex
Solitus
Perk
Level
B
Opifex Primary Genome
(AI)
10
B
Opifex Secondary Genome
(AI)
10
P
Aggressive Surgery
(LE)
10
P
Assault Force Medic
10
P
Bedside Manner
(LE)
10
P
Diagnosis
(LE)
10
P
Embrace
(AI)
10
P
Internship
(LE)
10
P
Nano Surgeon
6
P
Rehabilitation
(LE)
10
P
Specialist Healer
10
P
Toxicology
(LE)
10
P
Underground Doctor
(LE)
10
G
Alchemist
6
G
Nano Doctorate
10
G
Pistol Mastery
10
G
Power Up
8
G
Starfall
10
G
The Unknown Factor
(AI)
8
A
Alien Technology Expertise
(AI)
3
A
Ambidextrous
5
A
Cartographer
5
A
Champion of Heavy Artillery
(AI)
10
A
Champion of Heavy Infantry
(AI)
10
A
Champion of Light Artillery
(AI)
10
A
Champion of Light Infantry
(AI)
10
A
Champion of Nano Combat
(AI)
10
A
Combat Knowledge
(AI)
8
A
Enhance DNA
10
A
Enhance Health
7
A
Enhance Nano
7
A
Explorer
4
A
First Aid
4
A
Freak Strength
3
A
Genius
3
A
Kung-Fu Master
5
A
Motorist
4
A
NCU Extensions
8
A
Nanomorph
(AI)
10
A
Notum Repulsor
8
A
Opportunist
(AI)
6
A
Training Seminar
4
Results
SL Perk Points
40 / 40
AI Perk Points
21 / 30
LE Research
0 / 70
Abilities
Max nano
510
Intelligence
20
Psychic
20
Nano pool
60
Max health
340
Miscellanous
Nano cost modifier
-1
Trade and Repair
Chemistry
35
Pharmaceuticals
35
Nano and Aiding
First aid
100
Sensory improvement
201
Biological metamorphosis
286
Matter metamorphosis
309
Psychological modifications
201
Matter creation
201
Time and space
201
Treatment
100
Other
Heal modifier
21
Actions
Battlegroup Heal 1
The effect of this Special is a area heal
Battlegroup Heal 2
The effect of this Special is a area heal
Battlegroup Heal 3
The effect of this Special is a area heal
Battlegroup Heal 4
The effect of this Special is a area heal
Bot Confinement
The effect of this special is direct damage attack. In addition it will lower the targets nanodamage output.
Chemical Blindness
The effect of this Special is a blind and it will lower the targets combat abilities.Duration, 25 seconds
Close Call
The effect of this special is a heal that will only work when the target is below 50% of its health. In addition the healing ammount will increase as you invest more points in the Embrace perkline.
Cure 1
The effect of this Special is a remove all damage over time and blinds
Cure 2
The effect of this Special is a remove all damage over time and blinds
Enhanced Heal
The effect of this Special is a self heal
Hale and Hearty
The effect of this Special is a remove all damage over time and blinds and init debuffs and ransack/deprive
Malicious Prohibition
The effect of this Special is a heal multiplier debuff
Mistreatment
The effect of this special is a direct damage attack. It will grow more efficient upon training more perks in the Embrace line.
Nano Feast
The effect of this special is a direct damage attack. It will grow more effective when you train more perks in the Champion of Nano Combat line. It will be even more efficient if the target has Fuzz running.
Regain Nano
The effect of this Special is a nano heal
Shutdown Removal
The effect of this Special is a self remove nano shutdown and temporary immunity
Skill Drain Removal
The effect of this Special is a self removal of Deprives and Ransacks.
Taint Wounds
It will be more efficient if target is already running Reap Life.
Team Hale and Hearty
The effect of this Special is a team remove all damage over time and blinds and init debuffs and ransack/deprive
Team Heal
The effect of this Special is a team heal
Tick
The effect of this special is to remove some of the targets nanopool.
Treatment Transfer
The effect of this Special is a treatment buff (will debuff self).
Vaccinate 1
The effect of this Special is a remove all ransack/deprive
Vaccinate 2
The effect of this Special is a remove all ransack/deprive
Viral Combination
Special requires DoTs from 2 Doctor strains running.
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