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Equipment Configurator

Character overview
Mudda: L0/ on Die Neue Welt
Weapons
The Key to Shere's SanctuaryNCU Hacker InterfaceViral Targeting Subunit
Heavy Distance Weapons GuideSpecial Distance Weapons GuideCommunications Relay
Mortiig Beamer of TormentBelt Component Platform 6K-X 
Problem Avoiding DeviceProblem Avoiding DeviceProblem Avoiding Device
Problem Avoiding Device64 NCU Memory32 - 63 NCU Memory
Clothing
Omni-Tek Award - Double Flags of Righteousness Grid Armor Mk II
   
   
   
   
Implants
Eye Implant: Aimed Shot, ShinyMoving Brain Symbiant, Artillery Unit AbanEar Implant: Perception, Shiny
Right-Arm Implant: MG / SMG, ShinyChest Implant: Max Health, ShinyLeft-Arm Implant: Radiation AC, Bright
Right-Wrist Implant: Ranged. Init, ShinyWaist Implant: Chemical AC, ShinyLeft-Wrist Implant: Multi Ranged, Shiny
Right-Hand Implant: MG / SMG, BrightLeg Implant: Dodge-Rng, ShinyLeft-Hand Implant: First Aid, Faded
 Feet Implant: Evade-ClsC, Shiny 
Perk actions
Contaminated Bullets Evasive Stance Fish In A Barrel Limber
Power Bolt Reinforce Slugs Underground Sutures
ACs
Projectile AC950
Melee AC750
Energy AC750
Chemical AC1392
Radiation AC1153
Cold AC750
Poison AC750
Fire AC750

Abilities
Strength0
Agility15
Stamina5
Intelligence5
Sense5
Max health926
Max nano400

Miscellanous
Belt decks6
NCU memory200
Experience modifier4
Weapon range13
Critical chance7
Offense modifier12
Defense modifier1300

Melee
Multi melee10

Ranged
Bow22
Pistol22
Smg246
Shotgun22
Rifle5
Assault rifle5
Ranged energy41
Burst109
Full auto15
Aimed shot85
Bow special attack78
Multi ranged90

Speed
Melee init-196
Ranged init-79
Physical init-196
Nano init-3
Duck explosives311
Dodge ranged389
Evade close359
Run speed80
Nano resist100

Trade and Repair
Computer literacy41

Nano and Aiding
Matter metamorphosis99
Biological metamorphosis99
Psychological modifications99
Matter creation99
Time and space67
Sensory improvement125
First aid36
Treatment45

Spying
Perception97
Breaking and entry10
Trap disarming10

Damage
Projectile damage modifier7
Melee damage modifier7
Energy damage modifier7
Chemical damage modifier7
Radiation damage modifier7
Cold damage modifier7
Fire damage modifier7
Poison damage modifier7

Other
Critical decrease2

Equipment editing
Weapons (EDIT)
Hud 1The Key to Shere's Sanctuary (QL1)
Hud 2NCU Hacker Interface (QL60)
Hud 3Viral Targeting Subunit (QL200)
Utils 1Heavy Distance Weapons Guide (QL300)
Utils 2Special Distance Weapons Guide (QL300)
Utils 3Communications Relay (QL75)
Right handMortiig Beamer of Torture (QL123)
BeltBelt Component Platform 6K-X (QL200)
Left hand(empty)
Deck 1Problem Avoiding Device (QL100)
Deck 2Problem Avoiding Device (QL100)
Deck 3Problem Avoiding Device (QL100)
Deck 4Problem Avoiding Device (QL100)
Deck 564 NCU Memory (QL160)
Deck 664 NCU Memory (QL150)

Clothing (EDIT)
NeckOmni-Tek Award - Double Flags of Righteousness (QL6)
Head(empty)
BackGrid Armor Mk II (QL111)
Right shoulder(empty)
Body(empty)
Left shoulder(empty)
Right arm(empty)
Hands(empty)
Left arm(empty)
Right wrist(empty)
Legs(empty)
Left wrist(empty)
Right finger(empty)
Feet(empty)
Left finger(empty)

Implants (EDIT)
EyeEye Implant: Aimed Shot, Shiny (QL150)
HeadMoving Brain Symbiant, Artillery Unit Aban (QL80)
EarEar Implant: Perception, Shiny (QL150)
Right armRight-Arm Implant: MG / SMG, Shiny (QL173)
BodyChest Implant: Max Health, Shiny (QL173)
Left armLeft-Arm Implant: Radiation AC, Bright (QL150)
Right wristRight-Wrist Implant: Ranged. Init, Shiny (QL173)
WaistWaist Implant: Chemical AC, Shiny (QL150)
Left wristLeft-Wrist Implant: Multi Ranged, Shiny (QL150)
Right handRight-Hand Implant: MG / SMG, Bright (QL150)
LegsLeg Implant: Dodge-Rng, Shiny (QL150)
Left handLeft-Hand Implant: First Aid, Faded (QL150)
FeetFeet Implant: Evade-ClsC, Shiny (QL150)

Perks (EDIT)
SMG MasteryLevel 3
Respectable BusinessmanLevel 2
SubtletyLevel 2
Smuggler's SenseLevel 2
InsuranceLevel 2
Fallback PlanLevel 2
CunningLevel 2
Dark KinLevel 2
Defensive StanceLevel 1
Champion of Light ArtilleryLevel 4
AcquisitionLevel 2
AcrobatLevel 2
 
Character (EDIT)
Name Mudda
Dimension Die Neue Welt
Level 0/
Breed
Profession

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