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Equipment Configurator

Character overview
Weapons
Yalmaha XL - 29478  
Melee Fighter's Force Manual  
Frost Scythe of the LegionnaireBelt Component Platform 5000 
32 - 63 NCU Memory32 - 63 NCU Memory32 - 63 NCU Memory
32 - 63 NCU Memory32 - 63 NCU Memory 
Clothing
 Senpai Primus Decus Armor HelmetExarch Robe
Pads of WillBasic Flowers Tech Female Body ArmorClan Shoulderpads for the Learned
Senpai Secundus Decus Armor SleevesSenpai Secundus Decus Armor GlovesSenpai Primus Decus Armor Sleeves
Bracer of Shielding - PhysicsLegs of the Servants of EightBracer of Reflection - Elements
Insipid Ring for the Infantry UnitSenpai Secundus Decus Armor BootsNotum Ring of the Three
Implants
Eye Implant: Map Navig, ShinyHead Implant: Bio.Metamor, ShinyEar Implant: Perception, Shiny
Right-Arm Implant: 2h Edged, ShinyChest Implant: Body Dev, ShinyLeft-Arm Implant: Break & Entry, Bright
Right-Wrist Implant: Parry, ShinyWaist Implant: Chemical AC, ShinyLeft-Wrist Implant: Parry, Bright
Lethargic Right Hand Symbiant, Infantry Unit AbanLeg Implant: Agility, ShinyLeft-Hand Implant: Trap Disarm, Bright
 Feet Implant: Concealment, Shiny 
ACs
Projectile AC1981
Melee AC2104
Energy AC1997
Chemical AC1640
Radiation AC1214
Cold AC1783
Poison AC1546
Fire AC1773

Abilities
Strength1
Agility28
Stamina1
Intelligence9
Sense9
Psychic14
Body development45
Max health341
Max nano200

Miscellanous
Belt decks5
NCU memory154
Nano cost modifier-1
Experience modifier1
Adventuring1

Melee
Martial arts12
1h Blunt6
1h Edged6
2h Edged39
2h Blunt3
Piercing1
Melee energy12
Fast attack8
Brawl22
Dimach26
Sneak attack1
Multi melee1

Ranged
Burst16
Bow special attack7
Sharp objects8
Heavy weapons8

Speed
Melee init1
Physical init8
Nano init16
Duck explosives6
Dodge ranged5
Evade close20
Run speed392
Nano resist14
Riposte15
Parry48

Trade and Repair
Weapon smithing11
Computer literacy5
Psychology41

Nano and Aiding
Biological metamorphosis43
Matter creation9
Time and space9
Sensory improvement27
First aid51
Treatment5

Spying
Perception38
Concealment44
Breaking and entry27
Trap disarming25

Navigation
Map navigation45

Damage
Projectile damage modifier10
Melee damage modifier12
Energy damage modifier10
Chemical damage modifier2
Fire damage modifier2
Poison damage modifier2

Reflection
Reflect cold damage3
Reflect fire damage3
Maximum cold reflect8
Maximum fire reflect8

Shielding
Shield chemical damage8
Shield radiation damage8
Shield poison damage8

Other
Scale20

Equipment editing
Weapons (EDIT)
Hud 1Yalmaha XL - 29478 (QL56)
Hud 2(empty)
Hud 3(empty)
Utils 1Melee Fighter's Force Manual (QL68)
Utils 2(empty)
Utils 3(empty)
Right handFrost Scythe of the Legionnaire (QL1)
BeltBelt Component Platform 6K-X (QL103)
Left hand(empty)
Deck 164 NCU Memory (QL124)
Deck 264 NCU Memory (QL121)
Deck 364 NCU Memory (QL103)
Deck 464 NCU Memory (QL103)
Deck 564 NCU Memory (QL94)
Deck 6(empty)

Clothing (EDIT)
Neck(empty)
HeadHanshi Primus Decus Armor Helmet (QL78)
BackExarch Robe (QL1)
Right shoulderPads of Will (QL1)
BodyAugmented Flowers Tech Female Body Armor (QL82)
Left shoulderClan Shoulderpads for the Learned (QL1)
Right armHanshi Secundus Decus Armor Sleeves (QL83)
HandsHanshi Secundus Decus Armor Gloves (QL83)
Left armHanshi Primus Decus Armor Sleeves (QL81)
Right wristBracer of Shielding - Physics (QL78)
LegsLegs of the Servants of Eight (QL79)
Left wristBracer of Reflection - Elements (QL82)
Right fingerInsipid Ring for the Infantry Unit (QL1)
FeetHanshi Secundus Decus Armor Boots (QL82)
Left fingerNotum Ring of the Three (QL1)

Implants (EDIT)
EyeEye Implant: Map Navig, Shiny (QL80)
HeadHead Implant: Bio.Metamor, Shiny (QL75)
EarEar Implant: Perception, Shiny (QL66)
Right armRight-Arm Implant: 2h Edged, Shiny (QL62)
BodyChest Implant: Body Dev, Shiny (QL71)
Left armLeft-Arm Implant: Break & Entry, Bright (QL80)
Right wristRight-Wrist Implant: Parry, Shiny (QL44)
WaistWaist Implant: Chemical AC, Shiny (QL60)
Left wristLeft-Wrist Implant: Parry, Bright (QL59)
Right handLethargic Right Hand Symbiant, Infantry Unit Aban (QL20)
LegsLeg Implant: Agility, Shiny (QL69)
Left handLeft-Hand Implant: Trap Disarm, Bright (QL75)
FeetFeet Implant: Concealment, Shiny (QL69)

Perks (EDIT)
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Character (EDIT)
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