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Item Database - Delayed Assassin

Delayed Assassin Icon #49686 Creates a number of small nanobot CellKiller(tm) machines inside the body of the target that continuously inflict 215 points of damage every few seconds for the duration of the formula.
Flags Default Target, Item Texture Override, Buff Nano
Patch 11.0 12.5 14.2.1 15.0.1 15.5.5
QL 169
Crystal Nano Crystal (Delayed Assassin)
NCU 52
Nanocost 1431
School Combat: Agent DOT line
Duration 1 minute, 30 seconds
Attack time 5.35s
Recharge time 4.65s
Range 20 m
Effect icon Icon 84074
Stacking order 52
Defense skills
Nano resist 100 %
Attack skills
Matter metamorphosis 52 %
Biological metamorphosis 48 %
Requirements
To Use User Biological metamorphosis >= 720 and
User Matter metamorphosis >= 792 and
User Profession == Agent
Effects
On Use Target Hit Health Melee -215 .. -215  20 hits, 4.5s delay
Comments
Volkanov @ 2005-06-17 21:16
*shrugs* maybe it stacks with doc DoT's...

Otherwise its waste of time, silly nanocost too little damage.
malaclava @ 2005-07-28 21:47
so useless
Mannystk @ 2005-08-18 00:30
..why have this- when just aimed shot the guy and hes dead... =p
Ivanth @ 2005-08-24 03:02
Hmm can do something usefull with this nano.. mimic doc wrack and ruin and scyte virus.... and this.. very nice actualy :)
Denis @ 2005-09-29 16:38
Aimed shot does more dmg than Full auto?
dethter @ 2005-10-23 00:36
most of the time
dethter @ 2005-11-11 17:20
oh wait... no AS= 13k FA= 15k
Entombed @ 2005-11-16 08:54
Well thing with FA is the genius' I know who manage to pull off a FA with 1 bullet ;p
wilbemine1 @ 2005-12-02 20:34

Denis @ 2005-09-29 16:38
Aimed shot does more dmg than Full auto?


dethter @ 2005-10-23 00:36
most of the time

dethter @ 2005-11-11 17:20
oh wait... no AS= 13k FA= 15k


-AHEM-
a soldier with JCGPP and JPGPP has a 15ish second FA recharge doing up to 15k.... just so you know >.>...
fantsom @ 2005-12-21 04:27
*Ahem* 11s FA loop with jpgpp is easy (i think its 1475 skill).. 15k FA is bit harder since jpgpp has only 10 bullet clip
Froobcake @ 2006-02-02 06:21
They Should Make It little More Better Damage , Maybe 300-400 Damage
Tarradax @ 2006-03-07 23:39
Froobcake @ 2006-02-02 06:21
They Should Make It little More Better Damage , Maybe 300-400 Damage

Why? Agents don't need no DoTs to deliever damage, that's what that big blue dildo is for, and all the barrage of perks that come with it. Only reason you end up being able to cast this thing is because you need BM/MM for heals anyway... Totally useless line.
Rayney @ 2006-05-07 20:12
Why is everyone comparing FA to AS when you cant AS in mid fight like you can with FA.
tabsl @ 2006-05-16 20:08
It is damage... not more and not less ;)
Xsonic @ 2006-06-09 06:22
Nanocost 1431. save some for CHs.
Ephyon @ 2006-06-24 23:57
Rayney @ 2006-05-07 20:12
Why is everyone comparing FA to AS when you cant AS in mid fight like you can with FA.

In pvp you can =)
Vladja @ 2006-07-03 09:22
And... aimed shot never misses
Kingduck @ 2006-07-25 02:38
this can be very usefull in PvP if your opponent runs into a backyard.. root him and put DoT when he zones and he'll still be rooted when he appears in the BY (or other zone) so if you got him to almost dead the dot will finish him off :P
Yakobo66 @ 2006-08-16 18:18
lol its 20 hits... thats like 4.3k more dmg :)
Retracnad @ 2006-08-16 23:33
its deadly enough, think of it as a small 215 damage proc every 4 seconds
phantobe @ 2006-08-26 08:50
Hehe, yeah id say its decent ;) but nano cost a bit high.
Tarradax @ 2007-01-26 20:45
Everyone seems to forget something. PvP damage is halved, so in PvP this is 107 per tick, or just a little over 2k overall. Lameness.
Jedrox @ 2007-04-21 23:06
this is actually a very useful nano, you cast it on some enemy while pvping (in bore or where ever in where you could zone), he starts zoning, you hit him to 0hp, but when he zones before hitting 0hp, he can survive, but the dot is the only thing that can finish him off, unless he has mongo or some other hot that over heals the dot's damage...
anyways, i hope you understood what i ment
Danathos @ 2007-06-01 00:51
reduces their HD doesnt it?:P
Darketernal @ 2008-10-23 18:30
yeah the nano cost is high and whatever but its more dmg... if u are in a raid or something and have pnh/ior then why not? Why complain abt more dmg? It isnt usful in all situations but it can be nice depending what u are doing...
Moniker @ 2010-07-16 07:23
The one lower than this may be useful given its greatly reduced recharge time it would easily be spammable.
Antagonist @ 2012-02-06 14:02
Hopefully they fix this line of nanos with the rebalance, because right now they're less useful than swimming buffs.
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