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Item Database - Warmth of the Grave

Warmth of the Grave Icon #45172 All heat is sucked out of the target, frosting it for 1,270-2,356 points of cold-based damage.
Flags Default Target, Item Texture Override
Patch 11.0 11.4 14.4.2 15.0.1 15.5.5
QL 189
Crystal Nano Crystal (Warmth of the Grave)
NCU 58
Nanocost 302
School Combat
Attack time 3.87s
Recharge time 3.98s
Range 25 m
Stacking order 58
Defense skills
Nano resist 110 %
Attack skills
Matter creation 100 %
Requirements
To Use User Matter creation >= 868 and
User Visual profession == Nano-Technician
Effects
On Use Target Hit Health Cold -1270 .. -2356  
Target Taunt 2652  
Comments
Nukeaway @ 2004-03-10 00:47
does anyone know how to calculate how much the attack and recharge time is reduced by a certain amount of nano init?
Elfdoggie @ 2004-03-15 20:31
the recharge cant be reduced by nanoc init. for the attack its 200 pts per second so 200 * 3.87 would be the nanc init required to "insta cast" this nano. this only works up to 1200 nanoc init
Nukeaway @ 2004-03-16 17:49
kewl, thx for the info, just curious how you know this? from dev's statements or personal experiance?
Sypiken @ 2004-10-10 18:17
It is pretty acurate it seems. But it's not 100% since I insta casted IEF with my NT far before I had the init needed for his statement.

Maby it is like, 150-175... Atleast my experience says that.
Cheysey @ 2005-03-14 16:16
depends on your aggro setting as well.....
for nanos its 200 per second....
weapons its 600per second attack and 2seconds on recharge....
Voriuste @ 2006-06-12 08:57
NanoC Init required to instacast this nano is 574 on 100% agg, 774 on 50% agg/def, and 974 on 100% def.
rattjamann @ 2006-11-18 00:50
so that make it about 150 Nano C init = 1 sec cool
Ilikebunnies @ 2007-05-06 02:36
I always hear that 200 nanoInit = 1 second, until you have 1200 nanoInit (6 seconds), after which point you need 600 init for 1 second.
Ilikebunnies @ 2007-07-21 03:24
Also keep in mind that the value you see listed on auno and in game is for "50% agg", so if youre full aggressive, remove 1 second cast time, or full deffensive, add 1 second. Ofcourse recharge can never be lowered by nano init or anything else for that matter.
jpmcclean @ 2008-03-31 05:56
this is useless for pvp and in some cases pvm, has 110% nano resist check
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