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Item Database - Relentless Slayer

Relentless Slayer Icon #117896 Increases the amount of projectile and energy damage inflicted by the target by 23 points, but lowers the distance weapon initative by 200 points.
Flags Buff Nano, Disable Statel Collision
Patch 11.0 13.2 15.0.1 15.5.4 18.8.53
QL 159
Crystal Nano Crystal (Relentless Slayer)
NCU 49
Nanocost 800
School Space: Damage boost
Duration 15 minutes
Attack time 2.4s
Recharge time 0.5s
Range 8 m
Effect icon Icon 16482
Attack skills
Matter creation 52 %
Matter metamorphosis 48 %
Requirements
To Use User Matter metamorphosis >= 683 and
User Matter creation >= 754 and
User Visual profession == Trader
Effects
On Use Target Modify Projectile damage modifier 23  
Target Modify Energy damage modifier 23  
Target Modify Ranged init -200  
Comments
Destria @ 2002-04-10 15:51
THE most useful Trader Nano ever!
Seppuko @ 2002-11-09 19:08
Traders aren't allowed to whine about ANYTHING :P
madcow @ 2003-01-17 00:24
I WANNA BE A TRADER SO I CAN CAST THIS!!!! it would rock! bah, COME ON FC.
Sparegris @ 2003-01-17 00:35
i gotta have this , yes .. lower my Ranged init 200 points , just what i need for what , 2 more dmg ?
Prochyon @ 2003-02-25 13:53
I'd suggest you use this on your foe.. not yorself ;)
Banishedsoul @ 2003-05-07 14:58
Notice the nano requires Matter Metamorphoses. This buffline is the only one requiring Matter Metamorphoses for Trader. I don't use this and i don't know of anyone who does.
Xuronus @ 2003-08-11 01:18
Don't be too harsh, there is a use for this... Cast it on someone else who does energy damage but uses Melee or Physical Inits. This would be awesome to give to a martial artist using electrical damage adds, and this would stack with all MA buffs. Just don't use it for ranged weapons (but I think everyone already guessed that ;)
Strupstad @ 2004-02-19 00:03
That's right Prochyon.. it's a PVP debuff ;p
Scoville @ 2004-03-07 03:49
OK it has a use as described by Xuronus, but spending tons of IP on MM just for this nano? It ain't gonna happen.
Strupstad @ 2004-03-25 12:11
With drains and comp.mochs you can cast it w/o even raising the skill :D
estboy @ 2004-06-02 01:11
i have NO clue why this the best one? o.o
ultamian @ 2004-06-02 23:14
well thanks to the 15.5.4 its had its ranged debuff taken away.gee thnx FC now this is sooooooooo the best :(
hargneuse @ 2004-06-04 20:57
This was sarcastic Estboy .... this nano was used to debuff you for 200 ranged init ...
ultamian @ 2004-06-18 23:26
now its just S-T-U-P-I-D and P-O-I-N-T-L-E-S-S.
deltaforce @ 2004-07-27 07:40
yay no more int debuff
Grusummere @ 2005-03-03 20:29
lol another almost useless trader nano :P
Oejesse @ 2005-04-07 11:16
Don't Gripe y'all - Fixers have it worse.... there's an entire nanoline for getting items that you 9 times out of 10 can't use, you can't sell them and you can't even give them away.... plus it costs credits to create these useless items...
User101 @ 2005-05-05 15:45
OMG shutup oejesse, why do you think Fixers got hella nerfed in SL/AI? It isn't because they're too weak fool :P
Pegasus @ 2005-08-07 16:55
nerf this nano :P
Faynt @ 2005-11-12 00:57
False Proffesion FTW!!111
tegrere @ 2005-11-15 08:08
lol, lvl 40 keepers have better :p
Bladededge @ 2006-02-12 08:34
this is supose to be the best nano a trade has...man look at the requirements you idiots it would be the best if we could use it at level 3!
Xsonic @ 2006-04-23 23:43
i rather get the +init buff one...
12lettername @ 2006-06-30 14:39
People pay 2 billion or more for a +60 damage item, and you guys are bitching about a +23 damage nano that at high levels is easily castable without spending ip in the skill/draining anything?
enfoz @ 2006-07-04 22:43
Yeah your right, they should pay traders 2 bill / 3 = 666 million for casting this nano !!
Yakobo66 @ 2006-07-05 18:17
lmao
Yakobo66 @ 2006-08-24 22:47
trado ill pay ya 666mil for it :D
kiwifruit13 @ 2006-08-29 19:50
i thought they wud of made this beta in the last patch...obviously not
Solostron @ 2007-03-06 16:33
"People pay 2 billion or more for a +60 damage item, and you guys are bitching about a +23 damage nano that at high levels is easily castable without spending ip in the skill/draining anything?"

If you look at the very first comments you will notice them "bitching" about a range init debuff, therefore use your common sense and look at the versions from previous patches. :P
gdb2222 @ 2007-07-10 04:29
This does not stack with Fixer damage buffs, and I guess Agent ones (not to mention all the other profs with damage boosts).

Shareida @ 2007-11-15 00:33
well,+ 23 damage or not when being solo somewhere. I dont wanna miss it anyways.
Mergai @ 2008-01-10 16:44
but the pt being its pro/nrg only, the best shottys tend to be chemical, atleast fine tuning adds to r.init
now with it adding to all types or just chem maybe it mite be worth getting
Shareida @ 2008-02-20 00:46
Mergai @ 2008-01-10 16:44
but the pt being its pro/nrg only, the best shottys tend to be chemical, atleast fine tuning adds to r.init
now with it adding to all types or just chem maybe it mite be worth getting

Check the scoped salabim closely. ;)
triggerzer0 @ 2008-04-02 05:10
arent ofab shotguns proj? how about the ithaca?
yoomazir @ 2008-04-19 18:40
ofab shotty is chemical,ithaca is proj but meh :-/
Bluetavius @ 2009-01-06 16:25
See, imo FC can fix trader damage buffs in one of two ways
1. Make them stack with any damage buff
or
2. Make them buff all types of damage
Shutroth @ 2009-03-24 18:29
This nano is useless. Only 15 minutes and it helps 23 points. That's a really crappy nano. Maybe at lvl 50, but lvl 159? That's useless at that lvl.
Timdecrat @ 2009-05-11 03:07
this is the most OP'ed nano in the game at least for traders
Mastaoflimbo @ 2009-07-16 10:59
This Is Useless But why did they make the nano sound like a engi pet
SkullKnight @ 2010-03-26 00:17
Gets ODed by the General Weapon Enhancement Nano :O
Scorcher24 @ 2010-05-20 09:32
Perfect for ToTW Froob Twink..
JK, was just missing this comment xP
FirePaw @ 2010-08-02 20:18
srsly, nerf this

it is overpowered srsly
Binarybot @ 2010-09-10 00:21
as an RK nano, where most RK shotguns do projectile or energy, it wasnt that bad. Not great, but not as bad as people make it.

With SL and AI giving chem / disease weapons, it would be nice to see an updated nano to include these (or just buff all). Or, and this will never happen, make it its own nano line, so it stacks with real damage buffs.
Vigos @ 2010-12-30 06:36
The nano Fine Tuning is way better. its only 5 points of dmg less BUT it gives a nice Range init boost :) WAY better trade-off seeing as how shotguns are slow, especially those with crit setup.
Bluetavius @ 2011-01-31 06:35
Has a use if you don't have APF nano, but still have greed
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