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Item Database - Curse of Chronos

Curse of Chronos Icon #16248 The target is rendered totally immobile for a period of time, but is also made totally invulnerable to all forms of damage during this period.
Flags Item Texture Override, Buff Nano, Disable Statel Collision
Patch 11.0 11.4 12.8 13.6 13.8 15.0.1 15.5.5 18.0.2 18.8.53
QL 169
Crystal Nano Crystal (Curse of Chronos)
NCU 52
Nanocost 230
School Space
Duration 1 minute, 20 seconds
Attack time 1.3s
Recharge time 9.6s
Range 12 m
Effect icon Icon 16426
Defense skills
Nano resist 100 %
Attack skills
Time and space 52 %
Sensory improvement 48 %
Requirements
To Use User Sensory improvement >= 723 and
User Time and space >= 795 and
User Visual profession == Meta-Physicist
Effects
On Use Target Modify Projectile AC 100000  
Target Modify Melee AC 100000  
Target Modify Energy AC 100000  
Target Modify Chemical AC 100000  
Target Modify Radiation AC 100000  
Target Modify Cold AC 100000  
Target Modify Poison AC 100000  
Target Modify Poison AC 100000  
Target Modify Fire AC 100000  
Target Restrict Action Fighting, Movement  
Comments
XRayMan @ 2004-03-18 15:49
hi everyone!
where can i find this one ? is it blitzable (rolleable) in missions ?
chewbaka @ 2004-05-05 17:24
Hi xray,this nano as been rolleable in mission, don t forgive to use the clicksaver to find her.
Serturos @ 2004-10-12 15:40
I wouldn't even bother with this nano unless your pvp, it's pretty worthless in missions, yeah 5 seconds but at that lvl mobs either counter it or laugh as you try to run off.
Craggor @ 2004-10-14 17:35
its good to get agg off u an back onto ur pet
Serturos @ 2004-10-20 17:34
Err, you need to check the nano........ Target Taunt 5663 , I have never lost agg from using this, but then again I'm not dumb enough to od a pet that has 35k more hp than me. And the recharge time isnt great either until you get high lvl's and init's.
Minokhoon @ 2004-11-01 03:02
Those 5 seconds is enough for you to make a run from it :P
Sypiken @ 2004-11-27 19:41
Seriously ub0r thing. Stun \ Stun \ Stun \ Stun =P Voila, pets have killed teh target off.
Ariac @ 2005-01-04 12:06
My friends MP lvl 220 use this in pvp wearing a Zastaba, AS \ Stun \ AS \ Stun \ AS \ Stun \ AS \ Stun \ AS \ Stun tactics.. Ive seen him give many people a pain with this thing. Allso does the trick for TL4twinkz
Daedalus @ 2005-06-20 21:32
Its worth getting, its not as good on sl because they resist a lot, but its nice on rk when they don't resist it as much, my meta uses it a lot in team missions.
Elebato @ 2005-07-18 19:11
Yeah Hecks will resist
wiltingrose @ 2005-12-19 02:17
k sorry i must say the most odvious reason for this nano, dude dual loggin, when you have to meny small monsters that are sure to kill your little twink, just use this on it, its not like you are gonna die for little things
malewerecat @ 2005-12-29 10:03
Chronos in latin means "time", so, "Curse of time" ;)
how appropriate...
Valcure @ 2006-01-29 13:24
You guys are missing the greatest benefit of this nano. It gives you enough time to heal. for instance, Mob hits you for 1k and your pet heals you. Mob hits you for 1k again and you use your first aid. Mob hits you again and you stun him so you have time for your heal pet to heal you again. Works like a charm.
Xsonic @ 2006-03-22 23:53
PvP pwnzor
Xsonic @ 2006-05-12 04:07
keep stunning in teams...
haomaster12 @ 2006-09-24 05:26
FC nerfed this now the reacharge is 10 secs instead of 2.35s
Zejus @ 2006-10-15 22:55
Recharge time was never 2.35s - that is, however, the attack time. (Or insta-cast, by the time you can cast this)

Apparently a few patches ago the recharge time was 4.4 seconds though.. that would be fun. And with patch 11.0, the duration was 1min20s... :o
Kingduck @ 2006-11-03 17:58
anyone know the chance of breaking on hit? or is that only the agent stuns
Whitey @ 2006-11-13 02:19
no chance of break on hit/debuff etc
lpx @ 2006-12-16 17:36
a very short nano.. it's usefull when it lands though so i wont dog it out as useless pos.. but woudl be so much better if increased duration to 10sec (and) or reduced NR to 100%.. with a recharge like this it's a real pita if it does'nt land
Jinzost @ 2007-02-03 05:10
i want this O_O
Dancingrage @ 2007-03-17 03:39
When you need that fixer or NT to hold still just long enough for you, your pets, and your mates to catch up and give 'em what for...this will do the job.
Ilikebunnies @ 2007-05-06 05:12
Oddly, although this taunts, I find it has the opposite effect. If the mob is attacking my pet, and then switches to me, I can cast this, and by the time the stun is over, my pet has gathered aggro again. :p It works even better if you stun + run around a corner.
Dancingrage @ 2008-01-01 14:42
Occurrs to me that I'd almost rather have the old version back...only instead of:
The target is rendered totally immobile for a period of time, but is also made totally invulnerable to all forms of damage during this period.


I'd rather have 100 reflect ACs and thusly can safely ignore said dude for that time and they can safely ignore me and my mates...but that's just me.
Dancingrage @ 2008-01-01 14:43
Arg, forgot to post that this nano gave 100k ACs in it's first iteration, not just being another stupid stun like everyone else had.
buttmuffin @ 2008-04-02 04:14
Serturos @ 2004-10-20 17:34
Err, you need to check the nano........ Target Taunt 5663 , I have never lost agg from using this, but then again I'm not dumb enough to od a pet that has 35k more hp than me. And the recharge time isnt great either until you get high lvl's and init's.

inits dont affect recharge :(
Vgman @ 2008-06-09 09:32
Vgman @ 2008-06-09 09:33
intended*

NERF DOUBLE POST!
gimpmasta @ 2009-04-03 23:31
How OP would that be....5sec duration stun with a 4s recharge lol...
Djeto @ 2009-04-18 18:36
This should be a 80% NR then it would be pwnage
frox2k6 @ 2009-05-08 03:33
Pretty sweet nano, if you hit a mob with this before they aggro you, then run out of their line of sight, you don't get any aggro at all, 5 seconds of pure James Bond. >:)
Briandmg @ 2009-08-25 15:38
<3 This nano. It effectively halves the mob's damage if you think about it. Assuming they don't resist of course. I'm using this at L128 (which is kinda late) and it pwnz both monsterz and players.
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