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Item Database - Give Life: 10

Give Life: 10 Icon #16246 Transfers 10 hit points from the caster to the target.
Flags Buff Nano, Disable Statel Collision
Patch 11.0 14.4.2 15.0.1
QL 7
Crystal Nano Crystal (Give Life: 10)
NCU 3
Nanocost 20
School Healing
Attack time 0.5s
Recharge time 4.02s
Range 6 m
Stacking order 3
Attack skills
Biological metamorphosis 50 %
Matter metamorphosis 50 %
Requirements
To Use User Biological metamorphosis >= 39 and
User Matter metamorphosis >= 39 and
User Visual profession == Martial Artist and
User Health >= 21
Effects
On Use Self Hit Health Energy -10 .. -10  
Target Hit Health 10 .. 10  
Comments
catalyste @ 2003-11-24 22:52
Hmm does this give it TO the target, i.e. who I am attacking or does it draw it from the target and give it back to me? I know it says the former, but that kinda doesn't make sense does it?
Mystixx @ 2005-08-25 18:09
Its for emergencies if ur teammate desperately needs it, it doesnt drain..
U just sacrifice some hp to keep your friend alive. And it sucks.. this whole nano sucks.
rewws @ 2005-09-11 05:36
this nanoline sucks more then i could ever have imagined that funcom could come up with.... even if a tank is almost dieing above level 50 this nano would hardly be able to recover 1hit from a mob currently hitting the tank and if so the tank would die anyway because of the sucky recharge time.... if it atleast have had 0.5 recharge to make a MA able to sacrifice his/her life to the dieing tank... :/ sux!!!
Anonymous59 @ 2006-02-15 15:13
Nerf :P
Vgman @ 2007-12-11 19:40
This dosent even heal, it simply adds to the max life of the target. Damn you fc >.<
jarexxx @ 2010-09-06 17:10
Target Hit Health 10 .. 10
Not
Target modify Max health 10 .. 10
Learn to read !
jarexxx @ 2010-09-06 17:10
And if not FC, you wouldn't play AO ...
aocat @ 2011-03-27 00:40
Also used as a proc for the M52A Pulse Rifle :)
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