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Item Database - Kyr'Ozch Sledgehammer - Type 76

Kyr'Ozch Sledgehammer - Type 76 Icon #255465 This weapon is a marvel of Kyr'Ozch bio-engineering. The heaviest of all the Kyr'Ozch weapons, this weapon is a monolithic slab of metal, sure to inflict extreme trauma on anyone hit by it. This weapon has been enhanced with a piece of Kyr'Ozch Bio-Material.
Flags Visible, Modified Description
Can Carry, Wear, No Ammo, Fast Attack, Brawl, Parry, Parriable
Patch 15.6.1
QL
300
Change QL:
Type Weapon
Slot Right hand
Value 100000
Equip time 2s
Attack time 2s
Recharge time 2s
Range 4 m
Damage 375-525 (375) - Melee AC
Attack rating cap 2400
Initiative skill Melee init
Mass 0.3kg
Damage View this weapon in the Damage Calculator
Defense skills
Evade close 100 %
Attack skills
2h Blunt 100 %
Requirements
To Equip User Expansion sets & Alien Invasion and
User 2h Blunt >= 2001 and
User Fast attack >= 1001 and
User Brawl >= 1201
Effects
On Hit User Cast Glory 5% chance  
User Cast Glory 5% chance  
User Cast Glory 5% chance  
User Cast Glory 5% chance  
Comments
Taeglen @ 2004-09-03 00:19
Impressive, but I don't think it quite beats the maul unless someone has an insane AR (2100+). Nice alternative though.
Banansniffer @ 2004-09-03 15:04
maul doesnt have fast attack, if the fast attack recharge is 10-15 secs i think it will do better then the maul, i did 2-3k fast attacks with Punishment Rod... :)
Sypiken @ 2004-09-06 22:06
View in damage calculator... Atleast that say's this ownz tha maul badass.
Sturmie @ 2004-10-06 19:06
I have this weapon. It blows maul away for sure, and dominates any bio-cacoon class in PvP. It uses melee damage, just like all the attack perks. I can clear a bio-cacoon in one alpha. With a 2200+ AR, Im hitting for a constant 1900ish damage, and getting a 4k crit isnt to uncommon. 15 second fast attack is almost to uber.
Sypiken @ 2004-11-14 04:43
And it can cast Glory ^^
evilprince78 @ 2005-02-23 00:13
what's an alpha??
evilprince78 @ 2005-03-09 19:59
how much melee init. to be hitting at 1/1 on full defense??
Enfotank @ 2005-04-15 18:45
How much does enforcer's hit at lev 220 with 300ql Kyr Sledgehammer--- type 76?
Morthoseth @ 2005-05-31 03:36
Of course it's better than the Maul. The real question is why do this over 1HB.
Zpok @ 2006-01-14 15:23
style :p
Ginsumaster @ 2006-08-15 16:10
Main reason to use this over 1hB is to blow away cocoons. BC gives a terminal amount of reduction to each damage type. If you're hitting with a chemical weapon (1hB Kyr) and Melee damage perks you are splitting over two separate shields. With this you're hitting *ALL* melee and you can smash through twice as fast.
Ginsumaster @ 2006-08-15 16:11
replace "reduction" with "Absorption" in previous post and it'll make more sense, my bad.
Rhalin @ 2006-08-29 15:38
A whopping 2550 melee init needed to be hitting 1/1 with this weapon of full defense. 600 for neutral and 450 for full aggressive. I'd rather take the slightly lesser damage of a Kyr'Ozch Sword and save on some IP...
leite @ 2006-11-24 02:06
I was just using this in lower ql ofcourse on my 125 enforcer, now that i saw that perks blow away cocoons cuz all hit melee/ac im so damm happy :) I really like teh lewks of this wapon! its uber sexy :)
AOmaster @ 2009-07-12 07:02
I wouldn't be using a Kry sledge at 125. A maul of gwyddawg, or even a hungry howlet would out damage an equivilent level kry sledge. QL300 is another story ofc.
SkullKnight @ 2010-01-19 21:06
Got a lvl 300 On and it Pwned Inf Missions till I got the Bhan'Zor Hammer :D Was a good In-between Weapon
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