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Item Database - A Maker's Touch

A Maker's Touch Icon #44234 Nanobots make repairs on your android, healing 590-1,096 points of damage.
Flags Modified Description
Patch 11.0 11.4 12.8 14.4.2 15.0.1 17.7 18.8.53
QL 179
Crystal Nano Crystal (A Maker's Touch)
NCU 55
Nanocost 327
School Healing
Attack time 11.26s
Recharge time 5.77s
Range 20 m
Attack skills
Matter creation 35 %
Time and space 34 %
Biological metamorphosis 31 %
Requirements
To Use User Matter creation >= 842 and
User Time and space >= 842 and
User Biological metamorphosis >= 761 and
User Visual profession == Engineer and
Target Breed == Human
Effects
On Use Target Hit Health 590 .. 1096  
Comments
Syberiath @ 2005-02-23 16:05
nice one ... absolut must-have !!!
Supaneer @ 2005-05-19 23:35
cool dude! totally rocks!
bongbong @ 2005-05-23 18:20
Only bad thing is that you have to train BM, for this line, when the perk lines have better HoT's and mass heal perks, at higher lvl, personnely I will not train this until i can waste the ip.
Sensori @ 2005-05-25 19:57
But you can use it constantly as opposed to the wait between perk uses, which is always nice. Couldn't keep my bot alive on occasion without an actual healing nano that I can use at will.
Arrone @ 2005-07-16 06:03
yea, but we already have a perk heal, mechanic has one and gadgeteer has a hot, and i think for every perk u get the heals and hots increase...i also heard this was a waste of ip not unless if u at the higher levels and the trickle down increases it
Phracton @ 2005-09-02 17:04
The mechanic and gadgeteer heals are no rep for this one. Instacast pet heal, must-have for many boss fights imo.
Kinsijala @ 2005-09-05 16:25
An the ip trouble is nothing to worry about! thanks to Perks and symbionts (which will upgrade all of your skills) my engi learned the Makers Touch on lv140 or 150 (not really remember) thanks to the Titelmax i had enough ip for this line of course its a kind of priority i set my sen.improv and psy were very low but a good heal is very important so i could life without cry abuot not casting total predjuce at the moment.
erineu @ 2005-09-05 23:59
insta cast in full deff wit 1116 in nano init :) My god, it's prety good :)
EldarZach @ 2005-10-26 05:48
Engi's really need better pet heals; you can chain cast this TL7+ and your enemy Doctor just points and laughs.
jeff123 @ 2005-11-01 20:34
not for PvP lol and the doc will not atttack the pet, he will attack the pet's owner lol
Arrone @ 2005-12-19 00:35
not unless if the doc is stupid :P
AlphaCenta @ 2006-02-02 23:20
If the doc gets any damage in... :p Specialblocker so no AS, almost no regular hits because of evades, DoTs left then and thats why you have bio cocoon ^^

But I think you'll only use this in PvM :-)
Azzy @ 2006-02-03 20:01
Wbt this for my crat :\
Azzy @ 2006-02-03 20:02
oops i mean wtb*
....... @ 2006-02-10 01:57
not a crat nano ,engi
Orichalcon @ 2006-02-20 16:44
Great for Froobs. :-)
Bladededge @ 2006-03-10 12:27
i just hope they arent touching in the wrong area
Msauss @ 2006-03-14 13:35
useless, or maybe I'm just gimped...but I thought engies don't need nano init? especially when my slayer only takes less than 5 seconds to cast....(slayer sentinel).
btw, I have a lower one and at the lvl you can actually cast it its not very helpful cause you get aggro and the mob about twice your lvl hits you about 1-3 times before, and if you get it up in time, your bio cocoon comes up.
Msauss @ 2006-03-25 21:49
btw, a slayer guardian has something like 47k hp, this isn't very effective
triggerzer0 @ 2006-03-26 00:17
I hear the 220 pet only has 20k or so hp...
Msauss @ 2006-03-28 15:55
The Slayerdroid Guardian has 43721 health
http://forums.anarchy-online.com/printthread.php?t=239368
for a list of some bots
Msauss @ 2006-03-28 15:58
Tool @ 2006-04-17 13:55
"btw, a slayer guardian has something like 47k hp, this isn't very effective"

If somebody has 4.7k max health does that make a HoT ineffective? Just because it seems small, if you can insta cast, thats an extra 1-2k health every 5 seconds, which off-sets quite a bit of dmg.
Arrone @ 2006-05-03 04:46
great for killing bosses ;)
Lillibel @ 2006-05-17 09:44
Not a nano as effective as it pretends to be, since you can heal for 1000 to 2,267, the wide range between this two values could play at your disadventage in combat issue, particularly against hard hitter...
Except perks/trimmer this is the only healing nano left at 150+, so, a must_have.
Yakobo66 @ 2006-07-14 15:29
nooo 300 nano with a cpu upgrade for 1-2k heal!!! runzor!!
Yakobo66 @ 2006-07-14 15:29
wtf!!?!? you can fp it!!! wonder if you can use on engy teammates bot >.<
Forek @ 2006-09-08 02:05
You may be able to FP it, but you can't cast nano's on someone elses pet unless they're PvP flagged and the nano is hostile (I'm fairly certain this one isn't).

On a side note, once you get high enough you can reset BM and just cast this from trickle down and symbs
Alceona @ 2006-11-24 15:29
You need not increase BM for this nano. This nanoprogram for solo mobs by 220 engi. My eng has 1050 BM whith CM and 910 self. I didn't incerse BM, 910 is my zero skill -.-. 270 symbs+set of 300 arithmetik armor+300 comunication relay+300 nano controller unit+ composit nano attribute:D
Kingduck @ 2007-04-11 15:26
i wish we had a 10k-ish heal with a very long recharge we could use to protect the dog from being alphad on BS... i had pets killed a couple of times yesterday and it was really annoying me. (soldier using burst and full auto = dead pet) . nerf!
Bluebots @ 2007-11-20 13:48
Slayer may have 43k worth of health, but if its fighting a boss it's dead without heals.
Even TK can rip apart a fully buffed slayer if you don't heal it.. Must have indeed.
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